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The Sunset Of Lordaeron is a project about, as you can guess, ages of Lordaeron when it was in the power of Menethi's. 

The main goal of this project here is to add new content to this community, to inspire people and to introduce myself for new members :)

Entries in this project



Another Lordaeron themed showoff. At this time it won't be a huge city or whole Lordaeron zone reconstructed. Just a little village, that would be a great place to show how Lordaeronish people lived. 





Capital City


So, I hope you are all guess what about is this topic. Lordaeron.
My goal was to make Lordaeron in the style of "old days", when it was a capital of huge kingdom. I inspired from wc3 cinematics and fan arts, but it was not all where I took inspiration from. I always been amazed by old works of modcraft's level designers. Eluowind, SinFranc's works and many other things were as a monument in modding for me. So, you here to decide if I caught that spirit of those works and enjoy the screens! 





So, here I want to tell you about the serverside part of the project, which had to present people enthralling world of role-playing in WoW.


1. Farming system (100% done)

2. Player housing, done everything except new phasing system (60% done)

3. Gameobject system for players (100% done, tested on another server)

4. Jail system, I had a lot of new ideas about it, but here is a last working wariant (100% done)

5. Hunger system (100% done)

6. Special addon, which allows you to add new role-play themed info about your player (100% done)

7. Stealing system (100% done)

8. New role-play themed grunt system (100% done)

9. Injury system (100% done)


For more systems that had to be on that server you can visit my imgur album, I don't really think that I have to introduce things like wearing a backpack :) 

I also wanted to add a lot of new systems, here is a small list of those, which I have in my mind currently:

10. Job system, based on daily quests and custom scripts (0% done)

11. Scenarios to introduce role-playing for every new player (0% done)

12. Scripted events like scourge invasion which had to replace the work of GMs (0% done)

13. Much more atmospheric friendly NPCs and monsters: something like Kezan starting quests, which almost every NPC have a reaction to your actions (0% done)

Here is a imgur albom, I hope you liked this topic.