This is the sketch map of what Duronar may look in the future. it is a guideline for me to follow as I start the world building process of the project.
-firstly, in the northern peak of Duronar, you can see it is coloured gray and has may mountains on it, This is quite obviously the snowy area of which for the time being I am calling 'Thelgenheim'. The main story behind this area is about the king of the dwarves (Erik Blightbeard) wishes to claim the power of Vryonhyin 'the god of thunder and rock' and with the help of 'The Necromancer' (will get onto him) are trying to open a breach to the god realm and sap him of his energy. In the future, I can see the capital city of the dwarves (Stoneholme - city in the mountain) as the first released raid, and how you need to try and stop him.
-Secondly, the light grass are at the time are just called 'The Plains' (changing in the future). This area is a nice and peaceful area where many races sprawl in the endless hills it offers. Although there is a sinister side as a dark force which lurks from the caves beneath threatens it's innocence.
-Next, the darker green to the bottom left is at the time called 'Silvertongue forest' and is like 'The Plains' a peaceful zone but the threat with this one is far worse. A person by the name of 'The Necromancer' wishes to spread the corruption across the forest like he has done with the rest of southern Duronar.
-The really dark green to the right of 'Silvertongue forest' is called for the time being - 'Corrupted Forest'. The name sums the zone really, the land has been corrupted by 'The Necromancer' which has resulted in foul beings such as large spiders, and undead plaguing the area.
-The yellow part in the bottom is called 'The Dreaded wastes' and is also a result of 'The Necromancer' who after starting a plague in the river, turned all dead into sand which grew/multiplied - eventually turning what was a lush wonderland into a desolate plain where all die.
-The browny green area to the right of 'The Plains' and 'Silvertongue forest' lies what is at the moment called just 'Swamp' and as the title suggests in a murky bog/swamp which lies in Duronar's low land which has had trouble with creatures from the oceans and from the fungus and moss trying to reclaim what has been covered by other races.
-South of the 'Swamp' lies what I call at the moment 'BC island' because the premise of this place is that the burning legion have landed and have taken over a small island of the coast of Duronar to prepare for an invasion of the highlands. This could also perhaps be a raid in the future.
-Finally, far to the right of mainland Duronar shows to islands which are being sucked in by what seems to be a portal. This is at the moment called 'Necromancer isle' as this is where 'The Necromancer' now resides. I could also see this being a small leveling area as well as a raid in the future.