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  1. Past Hour
  2. V2 - Benötigten Programme einrichten

    Cant Launch nggit please help  
  3. After Release Updates (v1.2)

    Click on the project name on the top, not on the entries.
  4. Today
  5. After Release Updates (v1.2)

    how to download?
  6. After Release Updates (v1.2)

    Ah kk and how would you do this? Edit: nevermind, just found an MPQ editor and did it, thanks
  7. Yesterday
  8. After Release Updates (v1.2)

    Yes, if you edit the file and delete the Music folder.
  9. What Are You Working On?

    Fiddling around with custom gear options for a project I'm working on.     And a remake of the Paladin T2 set (Judgement)  
  10. Lordaeron WIP #1

    Hi, Looks really neat, i have a question tho, i'm unable to find most of these Walls etc that i see in your screenshots? how did you get them?
  11. After Release Updates (v1.2)

    Hey is there anyway to keep the models but have the old music from vanilla zones? Some tracks I much prefer over the new ones.
  12. https://www.youtube.com/watch?v=_Z38tFe5QXo Download link: patch-l How to install: Just place patch-l.MPQ into your data folder and launch the game! The tbc models are from: Finsternis and Cata/Legion
  13. Last week
  14. https://www.youtube.com/watch?v=wCqRuUWcZqU Download link: patch-d How to install: Just place patch-d.MPQ into your data folder and launch the game! The tbc models will come from: Finsternis and Leeviathan
  15. What Are You Working On?

    testing custom wmo in legion
  16. After Release Updates (v1.2)

    Thanks mate, you've been part of it you know.
  17. After Release Updates (v1.2)

    It's really cool to see how complete this has become. Great job.
  18. What Are You Working On?

    Still working on fixing some details for my broken HD equipable race + HD with bloodelf anim, etherial. + Trying to reproduce in game the Half-draenei half-ogre from Matthew Mckeown:  
  19. Nope did not realize that. So i'm trying to use extractors for 7.2? That's weird, I cloned the WoD branch and compiled them out of that. Maybe not. I'll double check everything and give it another go.   Edit: Looks like TrinityCore no longer has a public WoD branch. 
  20. [WoD 6.2.4] Trouble extracting maps/mmaps/etc.

    Uh, you realize that master = 7.2.5.24742, not 6.2.4?
  21. [Help] Downporting Legion Models

    Wow_props is not in py scripts, but the model still does not load. what to do?
  22. [Help] Downporting Legion Models

    Is this ok if m2i file size is less?  
  23. The Data directory looks correct. Points to the folder with the server binaries and dbc/maps/mmaps/vmaps. Here's the output from the compiled mapextractor. (Is there any way to enable logging for it?) For comparison here's the output from the downloaded mapextractor.
  24. [WoD 6.2.4] Trouble extracting maps/mmaps/etc.

    Is DataDir set correctly? what is the output of the extractors?
  25. WMO Blender Addon | Complete guide

    Thank you very much for this tutorial
  26. I've been trying to get a WoD server up and running to no avail. Using TrinityCore's latest WoD branch and a fresh 6.2.4 client, but the extractors that I compile won't populate the maps/mmaps/vmaps folders correctly and throw a bunch of errors.  I tried using Mr. DK's extractors from his tutorials on a different site, they seem to work and I get the files but when booting up the worldserver can't see the vmaps for some reason and crashes, version issues i'm guessing. Here's the server log.   TrinityCore rev. f17cb00ee36f 2017-08-13 15:24:53 +0200 (master branch) (Win64, RelWithDebInfo, Static) (worldserver-daemon) <Ctrl-C> to stop. ______ __ /\__ _\ __ __/\ \__ \/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __ \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \ \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \ \ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \ \/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \ C O R E /\___/ http://TrinityCore.org \/__/ Using configuration file D:/Build/bin/RelWithDebInfo/worldserver.conf. Using SSL version: OpenSSL 1.0.2j 26 Sep 2016 (library: OpenSSL 1.0.2j 26 Sep 2016) Using Boost version: 1.59.0 Updating Auth database... >> Auth database is up-to-date! Containing 11 new and 97 archived updates. Updating Character database... >> Character database is up-to-date! Containing 5 new and 67 archived updates. Updating World database... >> World database is up-to-date! Containing 124 new and 1910 archived updates. Updating Hotfixes database... >> Hotfixes database is up-to-date! Containing 9 new and 104 archived updates. Realm running as realm ID 1 Using World DB: TDB 720.00 Using enUS DBC Locale Will clear `logs` table of entries older than 1209600 seconds every 10 minutes. Using DataDir D:/Build/bin/RelWithDebInfo/ WORLD: MMap data directory is: D:/Build/bin/RelWithDebInfo/mmaps VMap support included. LineOfSight: 1, getHeight: 1, indoorCheck: 1 VMap data directory is: D:/Build/bin/RelWithDebInfo/vmaps VMap file 'D:/Build/bin/RelWithDebInfo/vmaps/0000.vmtree' does not exist ((It does)) Please place VMAP-files (*.vmtree and *.vmtile) in the vmap-directory (D:/Build/bin/RelWithDebInfo/vmaps/), or correct the DataDir setting in your worldserver.conf file. Unable to load critical files - server shutting down !!!   If anyone has any ideas the help would be appreciated.
  27. Earlier
  28. [LEGION] - Big tutorials

    Even if I'm not using Legion, thank you very much
  29. Amaroth's Toolpack

    Very nice
  30. What Are You Working On?

    Hi, For my part, i work on a command that allows to reload the integer of the hotfixes tables in Legion 7.x cores. A video of the work : The cache problem has been solved, now i have minor problems that concern only the local tables (items string, etc...) It's really funny, the reload changes instantly ... I changed AreaName Goldshire to Pornshire and a hundred players saw the change live: p EDIT: Final product, thank to Barncastle for the locales issue  
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