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Zehlendorf

BFA mount problem

13 posts in this topic

Hi everyone, I've been converting models from bfa to woltk, but I've seen some mounts come out with mistakes as you can see in the image.

WoWScrnShot_070818_131658.thumb.jpg.0b03

and this how looks the .m2.

problem.thumb.jpg.f9be2e813016d276c6d5fc

I hope someone can give me some tips or some idea of how to fix it, thanks :)

btw I'm using this tool to model convertion : 

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Thanks for the response, but the process is not very clear to me. :( 

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Ask specific questions.

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:)  He explain how to find out the new Txid. For a while there was hardcoded textures in the files, but now there are "hidden" Txid´s. With this TXid´s you can find out which texture this slots have.

In the video you can see the complete template at 2.27 min, after this im sure it is  a way to add hardcoded textures path correct´and maybe simple xD.

But i dont get the part after this, i do this by hand. With the id that you found with the template, you can search here "https://bnet.marlam.in/files.php#search=&page=1" .

and you know which texture on which slot.

Btw this template have to run on the original non ported file and i need the "copy paste" part one more time more than in the video at 1:19.

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Thank you very much for your answers, I could fix the model up to this point, but the particles that come out of the frame look square, what I could do to fix that and make it look normal. :DWoWScrnShot_070818_180206.thumb.jpg.9fb5

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Im not sure, maybe the texture not exist for the particle?

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I still can not fix that particle problem, any kind  of advice or tip will be very useful. Thanks

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The particles may be due to WotLK's engine limitations. A lot of weapons/items/mounts don't have properly working particles.

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