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Small isles environment

I was really unsure wheter and how should I use different terrain textures in places like this. In the end, I've decided to just leave terrain as it is, at least for now.



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Yarr isles

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I don't think 100% sand texture is a good choice here. Look at this picture :
015_Desert%20vegetation%20vor%20Sentinel

 There are smaller herbs that come out... I think the use of a different texture could help at rendering that.

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It would be good to use different textures especially near objects, you can take examples on blizz-made zones like tanaris or thousand-needless and many other zones, like now it looks like you just wanted to put all the objects you use in one place, also some grass could make it better since there are actually trees and bushes

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