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  1. Version 1.0.0


    Hiya, Today I would like to share with you my mount patch containing at this point 45 mounts going from Cata to Legion retro-ported to Wrath of the lich king. I work on this patch from time to time so be sure to keep an eye out for newer versions. Happy Modding. Poisonleaf  
  2. Help me pls :))

    Hi guys :)) i have some question here. Can i get Legion Druid artifact weapon forms transfer to warlords of draenor ?? its actually 6.2.3 private server help me thanks
  3. The Broken Isles

    With the help of AdSpartan's amazing converter and a lot of patience,I managed to get the broken isles map to WoW 3.3.5a.I experienced a lot of crashes ingame and after 1-2 hours of work I managed to clear all the crashes,so the area is full playable.The next thing I'm going to do is to try and get the groundeffects working with the skyboxes.
  4. particle density

    Very specific question about enchantments : Which db file or which part of the .m2 file do i have to edit to increase its particle density ingame ? Over the years blizzard has decreased the visual effects of certain or almost all enchantments in the game for whatever reason.  I tried editing particle values within the .m2, replacing them with older versions and editing different db2, but that ofc didnt work. Just kinda didnt show the effect at all ingame...  So yeah, would be great if someone could give me a hint as to where i should continue searching.  

    Hi there again.I retroported the Broken Isles, with almost all textures and WMO working, but I am having troubles getting the Ground Clutter Effects working.I got it to work on Draenor, using this guide from Anthony a while back. &t=98s , Basically you use a Tool (that I can not longer find), to manually Retroport NODTX files that contain the Ground Effects files.   Put them back on the Patch. And use DBC's from Legion and Wod, with dooad info (GroundEffectDoodad.dbc  and GroundEffectTexture.dbc), wich I also had.   Since I didnt had the old tool mentioned in the tutorial I used for Draenor, I used this new tool wich is more up to date, and capable of doing Legion and WOD again, it didnt work for Legion.   Could someone help?   If I get everything to work.  I could release it as a complete work here. GROUND CLUTTER) SHADOWS)
  6. Cata+ Geffects for WOTLK DBCs

    Version 1.0.0


    I wanted the ground effects from Legion 7.1 as I already had the NODXT converted to wotlk, all I needed was the DBC files so I could use them in WOTLK.   This is the DBC from Legion 7.1 Ground effects Doodad and Ground Effects Texture converted down to WOTLK(3.3.5) so you can use the groundeffects from the Cata+ Expansions. I tested with the Lost Isle map which I converted with Adspartans converter and it worked.   If you convert a map down from Cata or Higher, and have these 2 dbc files in your clients DBFilesClient folder and your server DBC folder. The groundeffects for those maps that you converted will show up in-game without you having to edit anything.
  7. You must make your custom files on Noggit or you can get your maps modified parsed to Cata, MoP or WoD and convert this to Legion. If you use the ADT Converter and you use "-l" this convert to Legion, but this can give error because the wdts, wdl and tex fails and the water dissapear. For fix this, you must parse your maps from Wotlk to Cata/MoP/WoD with this tool ADT Converter After you must put on the data folder yours maps modified and you must make click in the .bat file, this parse alls files to WoD (Cata and mop too). Now you must download the script file and .bat modified for me, this files Adt Converter to Legion You must unrar, after you must edit the bat file and you find: 010editor "%%i" -script:"PATH\ADT-Legion-Conversion.1sc" "%%i" -nowarnings -noui Now you must edit the PATH for your path folder of script file, after you save this. After you must copy your ADTs files only from Cata/MoP/WoD to ADT folder and now you must click in the .bat. When this program closed, you must get the ADTs and put on the path folder patch (World/Maps/example/example.adt) in your World of Warcraft root folder. Et voila, your maps it's working. (Delete WDT, WDL, TEX files for this work) Like the post if you like it! and sorry for my english.   Credits: Luzifix (Adt Converter), Arektor (Script 010editor of Wod to Legion), Me, Darkkang for make the tutorial and the .bat file and testing this.
  8. .M2 model animations

    Hello ! How does one change the animations for blood elfs with the 7.3.5 .m2 models  if the following structure is missing:  struct sAnimations _Animations apparently its empty for some reason, but i dont think the template is a problem since it works for humans and orcs. Anyone knows how to fix this or another way to change those specific animations ? 
  9. Version 1.0.0


    Hi, here i share it for you can equip alls artifact appareances in Legion 7.2.5. You must add one artifact forge for appareances and it is working. This is should work in others versions as 7.2.1 too.   I share this files in Spanish, but you can see how it is working for make it yourself. If you make my tutorial for delete restrictions items you can equip alls artifacts specs and class. Enjoy
  10. How to add models to CASC in Legion ?

    Hey guys ,   Im trying to test out some BfA objects in a Legion localhost but Im having a struggle with adding new models to the game. How can i add a new .wmo to my client and then to gameobjectdisplayinfo? Any1 know how to do this in legion ? For some reason it doesn`t  work the same as WoD or earlier ...    Thank`s alot in advance 
  11. Legion to Wotlk

    Is there a way to increase number of vertices on ported HD models from Legion to Wotlk, and not have them broken like in the picture?
  12. Version 1.0.0


    Hello again friends now I extracted 7.3.5 New models of Saurfang, Nathanos and Baine to Wotlk =D Saurfang: Crab Nathanos: Stag Baine: Deer Enjoy =D
  13. spellxspellvisual.db2

    Does anyone know how i can load this db2 file ? I mean right now the only possiblity is to use the arctium launcher to load custom files. However for some reason everything except for this db file works perfectly. That basically means i cant change my damn spell animations if anyone knows how to fix this or know of a another way to change spell animations on retail right now. Feel free to tell me about it   :))
  14. Turalyon, Alleria to Wotlk



    Turalyon, Alleria from Legion 7.3 to wotlk. Turalyon = King Varian Wrynn Alleria = Alexstrasza Enjoy =D
  15. Particles

    Does anyone know how to change the current particles of enchantments for example back to the once from wotlk up to mop i think ?
  16. Sup guys, i try converted map legion to 3.3.5a "map BrokenShoreScenario" but, this map originate crash whit my wow.exe. I follow the next tutorial: i used wmo-adt- and m2 converted Screen of map  More screens: Screen crash wow.exe anyone knows a fix? sorry for My english is low...
  17. Hey guys. so i was looking in game in legion and i saw Sets tab in collection appearances. i would like to collect all item specific itemID or DisplayID do you know where i can find the db2/LUA-XML of it ?   it's not itemset.db2
  18. Hey I recently moved over to Cataclysm 4.3.4 from WOTLK 3.3.5a and decided to port over the itemdisplayinfo.dbc information (From what I saw it has the exact same layout) so I updated it and ported it in, however... ingame the weapons /items from expansions above 4.3.4 are showing as blue/white checker-ed boxes, just curious as to what is causing it.. ItemDisplayInfo.dbc Line (example) :  Could it be the conversion from WOTLK > 4.3.4 causing the problem? does it mean that the m2/skin files have not ported up correctly? When this happened before that they were done incorrectly, the model would cause a client crash however that isn't happening. I've tried with both the 010 editor script from this website (WLK > Cata) and a file called jM2converter but both have the same box outcome. Any help would be appreciated, unless the layout of the DBC is different to 3.3.5a when I copied it.. but from what I can see, it was the same.
  19. WDBX Editor

    Version 1.0.7


    A project I started initially to learn how DBC files worked that eventually turned into this and thought it was worth a share. This editor has full support for reading and saving all release versions of DBC, DB2, WDB and ADB. This does include support for Legion DB2 and ADB files and works with all variants (header flags) of these. Like the other editors I’ve used a definition based system whereby definitions tell the editor how to interpret each file’s columns - this is a lot more reliable than guessing column types but does mean the definitions must be maintained. So far, I've mapped almost all expansions with MoP being ~50% complete and everything else being 99%+ (excluding column names). Source can be found here. Features: Full support of release versions of DBC, DB2, WDB and ADB (WCH3 and WCH4 are not supported as I deem them depreciated) Can be set as the default file association Opening and having open multiple files regardless of type and build Open DBC/DB2 files from both MPQ archives and CASC directories Save single (to file) and save all (to folder) Standard CRUD operations as well as go to, copy row, paste row, undo and redo Hide, show and sort columns A relatively powerful column filter system (similar to boolean search) Displaying and editing columns in hex (numeric columns only) Exporting to a SQL database, SQL file, CSV file and MPQ archives Importing from a SQL database and a CSV file An Excel style Find and Replace Shortcuts for common tasks using common shortcut key combinations A help file to try and cover off some of the pitfalls and caveats of the program (needs some work) Tools: Definition editor for maintaining the definitions WotLK Item Import to remove the dreaded red question mark from custom items WDB5 Parser which is an attempt to automatically parse the structure of WDB5 files Things to Note: You need .Net 4.6.1 installed (download) Importing gives you the option to import; new rows, changed and new rows and to override all data Exporting to MPQ allows you to append to an existing archive or to create a new one Currently any SQL import must have identical columns to the file’s definition Legion ADB files MUST have the DB2 counterpart open before as required information is stored in the DB2 file. The program will prioritise DB2 if DB2 and ADB are opened at the same time The WDB5 Parser works surprisingly well thanks to the new field structure data however it does trip up on inline strings so definitions may need to be validated manually Undo, redo and copy data history are lost when changing the current file Everything is stored in memory so if your PC is ancient the program will crash attempting to read hundreds of files at once! Credits go to Ladislav Zezula for the awesome StormLib and thanks to all those that contribute to the WoWDev wiki. I’ve also patched the definitions together for various sources across the internet, there are too many to name, but thanks to all.
  20. Legion to Wotlk !

    Hi, everyone!  
  21. Legion Armor Models

    Hey there guys, I am brand new to the site and all the modeling I have ever been involved in has been through WoW Model Viewer. I do have basic knowledge of Photoshop as well given how I edit screenshots there. I have been looking at the forums to solve an issue of mine; How on earth can I export a model to Blender, or WMV without it losing its renders? This is what WMV is doing to the hunter set for example.     This is what it should look like (same as in game). I am using a human here because the added armor is more prominent for the screenshot. It is the same for blood elves. (Focus on gloves and pants).       Any ideas how to fix this thing? It would be massively appreciated!          
  22. Legion armor texture not working

    Hey! I tried to get some armor from legion, just the textures (none of those fancy 3d things), which seems like a very simple task at first. However, the following textures keep showing up as fully green when I equip them on my character: item/texturecomponents/armlowertexture/mail_raidhuntermythic_s_01_mythicgreen_bracer_al_u.blp item/texturecomponents/torsolowertexture/mail_raidhuntermythic_s_01_mythicgreen_belt_tl_u.blp   I tried renaming (e.g. changing the U to M), tried extracting and re-creating the BLP - nothing helps.
  23. Ciao a tutti! Please excuse my less than perfect English. I am an Italian and I'm interested in listening to and extracting the WoW voice files in my native language, but I can only find listfiles that locate the English versions. I was just wondering whether anyone would have the skills necessary to find those files, point me in the direction of an existing listfile containing them - or, even, to give me a rough idea of how someone would go about locating the other language sound files (bearing in mind I am something of a novice using CASC viewing software). Any help would be very much appreciated. Vi ringrazio in anticipio! Belva