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  1. Basically im looking for a good 010 script that is able to convert models up to legion Similar to how allistor's script does the opposite effect as in makeing the specific m2 model be able to work in legion  instead Any Help would be much appreciated p.s thanks 
  2. Heyho, yesterday Skarn told me about the little conversation that some of you had about paying developers and stuff like that. In my opinion it isn't like that we (read as: developers) aren't motivated because we want to get money for our stuff. Many people actually want to create useful tools for the modding and/or emulation scene, but just don't have good ideas or the needed experience for projects they could do. But that's a point where you could bring your ideas in! Tell us which software would make your life much easier. It doesn't matter if you would like to see a launcher, a renaming tool, a tool which will automate a process or a CASC editor. Just tell us what you need. I'll list every requested software in this post. Let's hope that some developer out there can fulfill your wish. Edit: I'm not as active as i'm used to be, that's why probably some ideas are missing and/or not linked. Our requests: .db2 editor (cata-legion) (requested by Skarn) CASC editor (requested by Skarn) M2 plugin for 3D Software (e.g. Blender) supporting animations (in developement by Koward) (requested by Skarn) Zone light editor (requested by Skarn) Continent creator (requested by Skarn) Visual DBC editor (e.g. placing POI on map, talent trees and so on) (requested by Skarn) Visual editor for editing login screen and character creation (requested by Poisonleaf) DBC to SQL and SQL to DBC tool (requested by sshroud) Spell editor (cata) (requested by Смердокрыл) WMO editor (requested by Смердокрыл) All-in-one-texture tool for armors (requested by Alastor Strix'Efuartus) Advanced MySQL editor (requested by Amaroth) ADT, M2 & WMO Legion to WoD (requested by MrXJKz) WBD5 format (DB2) (from Legion or WoD) to CSV (with structures) (requested by MrXJKz) Automatic downgrade Itemdisplayinfo, TextureFileData, Filedata from Legion to WoD and WotLk (requested by MrXJKz) Texture searcher for M2, WMO, etc. (requested by MrXJKz) HoTS and Overwatch Blender Add-on (requested by MrXJKz) .phys enabler from Legion to WoD (requested by MrXJKz) Visual Database Editor like Truice (requested by Amaroth)   (I obviously don't list something like "a good, working map editor", because that's something that everyone wants to have.. )
  3. [Request] Steam Tank

    The game actually has a model for the Warcraft 3 era Pre-TFT Steam Tank in the Vanilla Dwarf character creation screen. There is a ruined one in the game. but the only intact one is in the character creation screen. I'd be really thankful if someone could rip this out of the character creation model, and turn it into a standard doodad for 3.3.5.    
  4. Character bytes calculation

    Hey! Could anyone make a tool, or just a simple script, that would allow you to input any skin, face, etc. like here: And then calculate playerBytes and playerBytes2 for the "characters" sql table. The calculation itself is described here, I think, but I don't understand anything in php.
  5. Hello, Model Changing. I really need some help. I know we have quite some members who attempt or already successfuly mod WoD. I have currently faced a problem that there are no WoW.exe with GLUE/XML check removed for version 6.2.4. I also received some questions about it from our and Modcraft's users but could not help. So, I want to ask you guys if someone has it to share it publicly on MCnet. The help would be appreciated. I would not mind other things that you might be using for WoD modding, but that's up to you. Thank you in advance from me and other people who are interested in having this file.
  6. Full up-to-date noggit tutorial

    Hey! The word "request" might be too harsh here. Its more of a pleading for someone to make a complete (from scratch to finish) up-to-date (I guess not using taliis) tutorial on making, editing and installing a custom map in noggit (sdl 1.4, which is the latest, I think), with screenshots and links. I hope someone reads this and goes "Oh, why didn't I think of it myself?!" and suddenly writes a beautiful tutorial I described.